![]() This interview was conducted at InnoGames' Hamburg headquarters as part of the company's 10th anniversary celebrations. In this entry, we discuss city-building strategy game Forge of Empires with InnoGames Senior Product Manager Stefan Walter.įorge of Empires launched first on browser in 2012, before coming to mobile in 2014. In an attempt to find out, this regular feature will talk to the developers behind maturing live games about their experience so far. ![]() ![]() has long been investigating the Making Of notable games soon after their launch, but what happens long after a game is released? These are games-as-a-service that require constant operation and updating, often over a period of several years. These aren't boxed products released onto shop shelves, never to be worked on again. It's often said in the world of free-to-play development that launching a game is the beginning, not the end. ![]()
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